Overview

Chris Lloyd from Anthropic’s Claude Code team explains that Claude Code isn’t just a simple text interface, but rather functions like a game engine with sophisticated rendering architecture. The system uses React to build scene graphs, performs layout and rasterization, and generates optimized ANSI sequences within a 16ms frame budget.

Key Points

  • Claude Code uses a game engine architecture instead of simple text rendering - constructs React scene graphs, performs layout and rasterization like modern graphics engines
  • The system operates on a 16ms frame budget with ~5ms for React-to-ANSI conversion - enabling smooth, real-time interface updates
  • Uses sophisticated diffing algorithms to minimize screen redraws by only updating changed elements - optimizing performance for complex code interfaces
  • Built with React scene graphs that get rasterized to 2D screens before ANSI generation - bridging modern web UI patterns with terminal output